Friday, April 29, 2011

World of Lordcraft


World Of Warcraft is never a new title no matter in whatever age group’s talk, but World of LordCraft is a new expression in our impressions. Seemingly, World of Lordcraft is an occult gadget, thus you are interested in exploring the depth of the game.
Palpably, World of Lordcraft is motivated and inspired by World of Warcraft, while it has been totally “modified”.  As far I know, the game is developed by Shanghai-based studios and published in 2009 for Chinese gamers. So I moved on to the Chinese gaming sites, hoping to find something that may help people interested in the game.
1, Title
I should say the game title sounds great and cool.  At the first hearing, it will attract players and even brings the first-visited players back to the game. World of Lordcraft, from this respect, is a success.  Basically, we heard Empire Craft, Lords Online, so possibly, the studios crafted the Title driven by the combination of both game’s titles.
2, Features:
The game is an indigenous Chinese browser game for sure, because the artworks are nothing but the world of warcraft. That is what I want to say. However the ingame graphics are the same as Lords Online, Empire Craft, and Kingory offers.
City, Outside city, Production, City building, Battle, Wildland, wait… did you find it new? Never a new single stroke of feature among a handful of words.
3, Micro-transaction
Like no other NA, OR EU games, but like other Chinese games, World Of Lordcraft also use Micro transaction to roll player’s money, I do believe the team will introduce a Gambling or betting system that is most popular in the browser game system, especially in Chinese browser game system.
4, Building
In World of Lordcraft, you will find the buildings absolutely the same like Empire Craft provides with. Definitely, the inside resources said the team directly copied the mini icons or avatars to publish. That saves a lot of time, doesn’t it?
5, Bugs
1) Heroes Stuck
When I am talking about Heroes STUCK, It means your heroes missing. Never ever expect World of lordcraft will not run into such problem. It will definitely do while you are digging, battling, and reinforcing.
2) Troops Missing
Troops missing, of course is annoying.  What is worse, there is no way to find a proper way to handle on the condition.
3) Refresh
most of browser games are real time strategy games, so each time you build, or train, the system will refresh accordingly. In World of Lordcraft, the fact is not true. You need to press F5 to refresh.
4) minus
Can you imagine your population take on a minus quantity? Most of the times, the calculation is closed bounded up with the population and building requirement. Probably, when you demolish a building, your population will become negative or the requirement will be totally messed up.
5)No-detailed game description.
If you played Empire craft ever, you would find the game description does not make sense and even not match the real effects. The same is true in World of Lordcraft.